The hard part was never the technology.

We help studios build things that haven’t been built before – and we’ll tell you plainly when AI isn’t the answer

Founded by Dr. Luke Dicken – twenty years of Game AI, most recently as Head of AI at Take-Two Interactive

Start a conversation Press & Speaking

Innovation & design

AI governance

GenAI delivery

Where we show up

Luke has spent almost two decades on conference stages, podcasts and panels arguing about what games AI is actually for. Available for keynotes, press comment and advisory panels.

SPEAKING

DICE Europe 2026

Speaker – announced July 2026

PRESS

“My worry is that generative AI is poisoning the well”

GamesIndustry.biz – June 2026

KEYNOTE

AIIDE 2025

Keynote – November 2025